/*
 * TODO: Tomas Stracensky, 
 * 
 * Every Trap should be associated with one Agent via its UUID.
 * Add necessary fields and methods each Trap should have.
 * ( like toString, toJSON and others )
 * 
 * See Agent class as an example. 
 * 
 * There should be some class that will manage traps. Their adding, deletions
 * etc. See AgentManager for more info. Implementations is up to you but 
 * follow code structure:
 * 		m-prefix for member variables ( fields )
 * 		s-prefix for static variables
 * 
 * There should also be some service that will be running in background
 * that will handle incoming traps and pass it to TrapManager if our app 
 * is Active or create a PendingIntent and send a NotificationArea 
 * notification to user informing him about the incoming traps.
 * User should be able to choose if he wants to receive notifications.
 * If user chooses not to see notifications then the service should directly save the 
 * trap instead ( if it is possible of course )
 * 
 * Some kind of trap classification would be also good. Perhaps not all traps are of the
 * same importance to the user. User should be able to configure which traps to save
 * and which to notify. So make several types of traps.
 * 
 * Name classes appropriately, if it is a service name it XyzService etc..
 */

package sk.stuba.fei.ut.snmpmanager;

public class Trap
{

}
